Project notes /
Apophis Protocol
Fight through a virus-stricken space station as a robot, using slides, wall runs, and grappling to stop it before it crashes into a planet.
7dfps game jam · 9 days

My contribution
Game Designer · Level Designer
Designed combat mechanics and movement-focused levels, wrote design documents for a six-person team, and led the art team. Learned to commit to a playable direction earlier after competing ideas slowed decisions.